#ifndef _YesNoBox_H_
#define _YesNoBox_H_

#include "wiisprite.h"

#include "pointer.h"

using namespace wsp;

class YesNoBox{
	public:
		YesNoBox(Image* bg, Image* yesButton, Image* yesButton_over, Image* noButton, Image* noButton_over);
		~YesNoBox();
		
		//Returns true for yes, false for no
		bool GetYesNo(Pointer* ptr, GameWindow* gwd, Image* img_override = NULL);
		
	private:
		Sprite bgSprite;
		Sprite yesSprite;
		Sprite noSprite;
		
		Image* bgImg;
		Image* yesOver_img;
		Image* noOver_img;
		Image* yes_img;
		Image* no_img;
};

#endif //_YesNoBox_H_
